I’ve always wondered: what actually makes an email urgent? Is it the length? The words? The tone? So I built TriageAI - a model that classifies incoming emails into priority levels (Urgent, High, Medium, Low) to figure out what deserves attention right now.
Full Stack Engineer
Full Stack Engineer
- Building the backend, APIs, and developer SDKs for an open-source, self-hosted RAG platform focused on privacy, scalability, and enterprise-ready AI solutions.
Internship (hackathon)
Internship (hackathon)
- Contributed to the development of backend services during an internship/hackathon program using TypeScript, implementing APIs and supporting core application functionality. Developed a lightweight system monitoring driver for tracking PC health metrics and service status as part of an experimental infrastructure initiative.
I Built an Artificial Life Simulation in C++
I’ve always been curious about emergence. How does organized, purposeful behavior arise from simple rules? How does a colony of ants, with no central planner, manage to build complex structures and find food efficiently?
So I built OKIOS — named after the Greek οἶκος, meaning home or habitat. It’s a 3D artificial life simulation where creatures with neural-network brains learn to survive entirely on their own. No predefined roles. No hand-coded behaviors. Just pressure, time, and mutation.
Building a Neural Network Framework from Scratch
I use PyTorch every day at work. It’s incredible - but I’ve always wondered: how does it actually work under the hood? How does backward() actually compute gradients through a neural network?
So I built my own minimal deep learning framework called Synap. It’s written in C++ for performance, with Python bindings via pybind11. No external ML libraries - just raw tensor operations and automatic differentiation from scratch.
Building a 3D Renderer from Scratch
I’ve always been curious about what happens inside game engines when they render a 3D model. You know that feeling when you use Unity or Unreal without understanding what’s actually happening on the GPU? That’s exactly why I decided to build my own 3D renderer from scratch using C++ and OpenGL.
No engines. No magic. Just raw graphics programming.
I Built a Programming Language in Go
I’ve always been fascinated by programming languages. How does code actually become a running program? What happens when you type let x = 5; in a REPL?
So I built my own. Meet Bat - a tiny interpreted programming language written entirely in Go. It’s not useful for production, but it taught me how interpreters actually work.